Media production, delivery, and interaction for platform independent systems : format-agnostic media /

Presents current trends and potential future developments by leading researchers in immersive media production, delivery, rendering and interaction The underlying audio and video processing technology that is discussed in the book relates to areas such as 3D object extraction, audio event detection;...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Μορφή: Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Chichester, West Sussex, United Kingdom : John Wiley & Sons Inc., 2014.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 0 0 |a Media production, delivery, and interaction for platform independent systems :  |b format-agnostic media /  |c by Oliver Schreer, Jean-Francois Macq, Omar Aziz Niamut, Javier Ruiz-Hidalgo, Ben Shirley, Georg Thallinger, Graham Thomas. 
264 1 |a Chichester, West Sussex, United Kingdom :  |b John Wiley & Sons Inc.,  |c 2014. 
300 |a 1 online resource. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
588 |a Description based on print version record and CIP data provided by publisher. 
505 0 |a State-of-the-art and challenges in media production, broadcast and delivery / Graham Thomas [and others] -- Video acquisition / Oliver Schreer [and others] -- Platform independent audio / Ben Shirley [and others] -- Semi-automatic content annotation / Werner Bailer [and others] -- Virtual director / Rene Kaiser and Wolfgang Weiss -- Scalable delivery of navigable and ultra-high resolution video / Jean-Franðcois Macq [and others] -- Interactive rendering / Javier Ruiz-Hidalgo [and others] -- Application scenarios and deployment domains / Omar Aziz Niamut [and others]. 
520 |a Presents current trends and potential future developments by leading researchers in immersive media production, delivery, rendering and interaction The underlying audio and video processing technology that is discussed in the book relates to areas such as 3D object extraction, audio event detection; 3D sound rendering and face detection, gesture analysis and tracking using video and depth information. The book will give an insight into current trends and developments of future media production, delivery and reproduction. Consideration of the complete production, processing and distribution chain will allow for a full picture to be presented to the reader. Production developments covered will include integrated workflows developed by researchers and industry practitioners as well as capture of ultra-high resolution panoramic video and 3D object based audio across a range of programme genres. Distribution developments will include script based format agnostic network delivery to a full range of devices from large scale public panoramic displays with wavefield synthesis and ambisonic audio reproduction to 'small screen' mobile devices. Key developments at the consumer end of the chain apply to both passive and interactive viewing modes and will incorporate user interfaces such as gesture recognition and 'second screen' devices to allow manipulation of the audio visual content. -Presents current trends and potential future developments by leading researchers in immersive media production, delivery, rendering and interaction. -Considers the complete production, processing and distribution chain illustrating the dependencies and the relationship between different components. -Proposes that a format-agnostic approach to the production and delivery of broadcast programmes will overcome the problems faced with the steadily growing number of production and delivery formats. -Explains the fundamentals of media production in addition to the complete production chain, beyond current-state-of-the-art through to presenting novel approaches and technologies for future media production. -Focuses on the technologies that will allow for the realization of an E2E media platform that supports flexible content representations and interactivity for users.An essential read for Researchers and developers of audio-visual technology in industry and academia, such as engineers in broadcast technology companies and students working toward a career in the rapidly changing area of broadcast both from a production and an engineering perspective. 
650 0 |a Video recording. 
650 0 |a Audio-visual materials. 
650 0 |a Video recordings  |x Production and direction. 
650 7 |a ART  |x Film & Video.  |2 bisacsh 
650 7 |a PHOTOGRAPHY  |x Techniques  |x Cinematography & Videography.  |2 bisacsh 
650 7 |a Audio-visual materials.  |2 fast  |0 (OCoLC)fst00821067 
650 7 |a Video recording.  |2 fast  |0 (OCoLC)fst01166452 
650 7 |a Video recordings  |x Production and direction.  |2 fast  |0 (OCoLC)fst01166496 
650 4 |a Audio-visual materials. 
650 4 |a Media production. 
650 4 |a Video recording. 
650 4 |a Video recordings  |x Production and direction. 
655 4 |a Electronic books. 
655 0 |a Electronic books. 
700 1 |a Schreer, Oliver,  |e editor of compilation. 
776 0 8 |i Print version:  |t Media production, delivery, and interaction for platform independent systems  |d Chichester, West Sussex, United Kingdom : John Wiley & Sons Inc., 2014  |z 9781118605332  |w (DLC) 2013027963 
856 4 0 |u https://doi.org/10.1002/9781118706350  |z Full Text via HEAL-Link 
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