Mobile learning : a handbook for developers, educators, and learners /
"Explore the game-changing technology that allows mobile learningto effectively reach K-12 students Mobile Learning: A Handbook for Developers, Educators andLearners provides research-based foundations for developing, evaluating, and integrating effective mobile learning pedagogy. Twenty-first...
Κύριος συγγραφέας: | |
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Άλλοι συγγραφείς: | , , |
Μορφή: | Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Hoboken, New Jersey :
Wiley,
2015.
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Σειρά: | Wiley and SAS business series.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Series Page; Title Page; Copyright; Table of Contents; Preface; Acknowledgments; Chapter 1: Changing Education with Mobile Learning; A Brief History of Educational Technology: What Will Revolutionize the System?; Mobile Learning: Reaching Kids Today; What Is Mobile Learning?; Benefits and Challenges of Mobile Learning; How to Make Mobile Learning Work; Conclusion; Notes; Section 1: The Mobile Classroom; Chapter 2: The Science of Learning; Introduction; Information Processing and Learning; Other Critical Facets of Learning; Implications for Mobile Learning; Conclusion; Notes
- Chapter 3: What Is It about These Devices?Connected; Aware; Multimodal; Familiar; Personal; Comprehensive; Consolidated; Portable; Relevant; Secure; Conclusion; Notes; Chapter 4: Creating the Mobile Classroom; Theoretical Foundations; Instructional Methods; Problem-Based, Inquiry-Based, and Experiential Learning; Alternative Learning Environments; Conclusion; Notes; Chapter 5: Higher-Order Thinking Skills and Digital Fluency; Higher-Order Thinking Skills; Leveraging Mobile Learning; Critical Thinking; Classrooms for Higher-Order Thinking; Conclusion; Notes
- Chapter 6: Instructional Management and Levels of Technology AccessMobile Learning Programs; Levels of Access in the Mobile Classroom; 1:Teacher; 1:Many; 1:1; Bring Your Own Device (BYOD); Conclusion; Notes; Section 2: Creating the Mobile Learning Experience; Chapter 7: Mobile Technology's Defining Features; Hardware; Software; Accessories; Conclusion; Notes; Chapter 8: The Educational App Development Process; Research Stage: Is It a Good Idea?; Building the Right Team: Capturing a Variety of Expertise; Building the App; Case Study: App Development at SAS Curriculum Pathways; Conclusion
- NotesChapter 9: Design and User Experience; Designing a Great App: Make It Easy; Putting Great Design to Work; Conclusion; Notes; Chapter 10: Data, Evaluation, and Learning Analytics; Asking the Questions; Gathering Data; Sample Data Collection; Mobile Data Analytics: Turning Data into Information; Conclusion; Notes; Chapter 11: The Business of Educational Apps; The Educational App Market Is...; How to Sell Your App: Pricing Models; How Users Buy Your App; Marketing; Conclusion; Notes; Section 3: Mobile Learning for Everyone; Chapter 12: Informal Learning; Developing Lifelong Learners
- Bridging Formal and Informal LearningConclusion; Notes; Chapter 13: Engaging Young Users: Apps for Preschoolers; Key Skills for Preschool Apps; What Makes an Engaging Preschool App?; Challenges; Conclusion; Notes; Chapter 14: Making Accessible Apps: Autism and Visual Impairment; Introduction; Advantages of the iPad for Special Populations; Autism and Autism Spectrum Disorders (ASD); Visual Impairment; Developing Accessible Apps; Conclusion; Notes; Chapter 15: Balancing Power: Data Use, Privacy, and Digital Citizenship; Privacy; Privacy Legislation; Open Issues