Interdisciplinary Design of Game-based Learning Platforms A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment /
This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative desi...
Κύριοι συγγραφείς: | , , , |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2019.
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Έκδοση: | 1st ed. 2019. |
Σειρά: | Advances in Game-Based Learning,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Chapter 1. Introduction and Prior Research Review
- Chapter 2. Chronicle of Designing a Game-based Learning Platform
- Chapter 3. Interdisciplinary Design Activities and Patterns-.Chapter 4. Design of Gameplay for Learning
- Chapter 5.Interweaving Task Design and In-Game Measurement
- Chapter 6. Designing Dynamic Support for Game-based Learning
- Chapter 7.An Evolving Design Framework for Game-based Learning Platforms.