Interdisciplinary Design of Game-based Learning Platforms A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment /

This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative desi...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Ke, Fengfeng (Συγγραφέας, http://id.loc.gov/vocabulary/relators/aut), Shute, Valerie (http://id.loc.gov/vocabulary/relators/aut), Clark, Kathleen M. (http://id.loc.gov/vocabulary/relators/aut), Erlebacher, Gordon (http://id.loc.gov/vocabulary/relators/aut)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2019.
Έκδοση:1st ed. 2019.
Σειρά:Advances in Game-Based Learning,
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Chapter 1. Introduction and Prior Research Review
  • Chapter 2. Chronicle of Designing a Game-based Learning Platform
  • Chapter 3. Interdisciplinary Design Activities and Patterns-.Chapter 4. Design of Gameplay for Learning
  • Chapter 5.Interweaving Task Design and In-Game Measurement
  • Chapter 6. Designing Dynamic Support for Game-based Learning
  • Chapter 7.An Evolving Design Framework for Game-based Learning Platforms.