Technologies for E-Learning and Digital Entertainment Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings /
To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of “Edutainment”. The second int- national conference on edutainment, Edutainmen...
| Συγγραφή απο Οργανισμό/Αρχή: | |
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| Άλλοι συγγραφείς: | , , , , , , |
| Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
| Γλώσσα: | English |
| Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2007.
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| Σειρά: | Lecture Notes in Computer Science,
4469 |
| Θέματα: | |
| Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Keynote Speeches (Abstracts)
- Virtual and Augmented Reality in Game and Education
- Virtual Characters in Games and Education
- E-Learning Platforms and Tools
- Geometry in Games and Virtual Reality
- Vision, Imaging and Video Technology
- Collaborative and Distributed Environments.