Technologies for E-Learning and Digital Entertainment Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings /
To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of “Edutainment”. The second int- national conference on edutainment, Edutainmen...
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| Other Authors: | , , , , , , |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2007.
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| Series: | Lecture Notes in Computer Science,
4469 |
| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Keynote Speeches (Abstracts)
- Virtual and Augmented Reality in Game and Education
- Virtual Characters in Games and Education
- E-Learning Platforms and Tools
- Geometry in Games and Virtual Reality
- Vision, Imaging and Video Technology
- Collaborative and Distributed Environments.