Technologies for E-Learning and Digital Entertainment Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings /

To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of “Edutainment”. The second int- national conference on edutainment, Edutainmen...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Hui, Kin-chuen (Editor), Pan, Zhigeng (Editor), Chung, Ronald Chi-kit (Editor), Wang, Charlie C. L. (Editor), Jin, Xiaogang (Editor), Göbel, Stefan (Editor), Li, Eric C.-L (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg, 2007.
Series:Lecture Notes in Computer Science, 4469
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Keynote Speeches (Abstracts)
  • Virtual and Augmented Reality in Game and Education
  • Virtual Characters in Games and Education
  • E-Learning Platforms and Tools
  • Geometry in Games and Virtual Reality
  • Vision, Imaging and Video Technology
  • Collaborative and Distributed Environments.