Innovators' Marketplace Using Games to Activate and Train Innovators /
This book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, with interdisciplinary communications among stakeholders in the market. In this method called Innovators' Marketplace, two games - Innovators' Market Game and Analogy Game - accelerat...
| Main Authors: | Ohsawa, Yukio (Author), Nishihara, Yoko (Author) |
|---|---|
| Corporate Author: | SpringerLink (Online service) |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2012.
|
| Series: | Understanding Innovation,
|
| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
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