Implementation and evaluation of a virtual computer game agent with neural networks
The challenges of applying reinforcement learning to modern AI applications are interesting, particularly in unknown environments in which there are delayed rewards. Classic arcade games have garnered considerable interest recently as a test bed for these kinds of algorithms. The purpose of this the...
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Γλώσσα: | English |
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2022
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Διαθέσιμο Online: | https://hdl.handle.net/10889/23468 |