Implementation and evaluation of a virtual computer game agent with neural networks

The challenges of applying reinforcement learning to modern AI applications are interesting, particularly in unknown environments in which there are delayed rewards. Classic arcade games have garnered considerable interest recently as a test bed for these kinds of algorithms. The purpose of this the...

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Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Κοντοθανάσης, Ιωάννης
Άλλοι συγγραφείς: Kontothanasisis, Ioannis
Γλώσσα:English
Έκδοση: 2022
Θέματα:
Διαθέσιμο Online:https://hdl.handle.net/10889/23468

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