Handbook of digital games /
"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social...
Other Authors: | Angelides, Marios C. (Editor), Agius, Harry (Editor) |
---|---|
Format: | eBook |
Language: | English |
Published: |
Hoboken, NJ :
IEEE Press-Wiley,
[2013]
|
Edition: | First edition. |
Subjects: | |
Online Access: | Full Text via HEAL-Link |
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