Handbook of digital games /
"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social...
Άλλοι συγγραφείς: | Angelides, Marios C. (Επιμελητής έκδοσης), Agius, Harry (Επιμελητής έκδοσης) |
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Μορφή: | Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Hoboken, NJ :
IEEE Press-Wiley,
[2013]
|
Έκδοση: | First edition. |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
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Game theory : an introduction /
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